Four Heads are (Slightly) Better than Two

brackenwall3

You know, it’s a funny thing how sometimes, when you think you’ve reached a dead end, life ends up throwing you a bone. (Or maybe a mixed metaphor?) Ever since I looked in on Golmash — that worg that Ogunaro Wolfrunner reported showing some disturbing behavior (major undersell, by the way)  — I’d been trying to research a few possible ideas involving shaman and warlock magic, but hadn’t been able to find anything. I felt like I’d run out of ideas.

That changed yesterday afternoon during a meeting between Garrosh, Lantresor, and a few others. Lantresor mentioned that he’d been accompanying Mogor the ogre down to Brackenwall Village every now and again, but Mogor (the ogre) had learned his way around well enough that he was going by himself to see Draz’Zilb.

That’s when it occurred to me that Draz’Zilb is pretty knowledgeable when it comes to shadow magic. Garrosh had brought him in on a project or two a while back, and he always seemed pretty sharp… you know, once you got past the evil. Then again, with my personal history, that’s something you learn to shrug off pretty quickly. Oh well.

I excused myself from the rest of the meeting so I could go look for Mogor. The ogre. Since I knew Garrosh had a security conference with Malkorok afterward, though, I sent for Taktani to cover for me with the notetaking. Granted, I don’t think Garrosh necessarily had anything he needed recorded in that particular meeting, but I couldn’t pass up the chance to leave Malkorok having to endure Tak’s, um, aggressive cheerfulness. And the hugs. No matter how much grouchier they made him. Which would only convince Tak that she needed to try harder to cheer Malkorok up. Now, sure, I wasn’t around to see any of this, but I can imagine it. And I do. Often. Whenever I’m having a bad day. It always puts a smile on my face. You should try it sometime.

I managed to track down Mogor  just before he was about to leave for Dustwallow and convinced him to let me tag along. When we got there, Draz’Zilb set Mogor up with some sort of potion he’d been working on that restores a major chunk of Mogor’s intelligence. (I guess Mogor used to be a lot smarter. Don’t ask me what happened to him.) From what I gather, the effects of Draz’Zilb’s potion wear off after a matter of hours, which explains why Mogor’s been making a habit of going down there to see him.

An added benefit for me was that Mogor’s a shaman, and used to be a pretty good one, back before… you know… something happened to his head. Whatever it was. That meant he was able to join us in the conversation I was having with Draz’Zilb and actually contribute something from the shaman side of things. The whole thing had the added bonus of taking place in a remote location far removed from any prying eyes that might ordinarily be trying to peek in on business.

I won’t bore everyone with the details of the conversation. Lots of warlock and shaman shop talk. It ended up sounding pretty familiar, though, or at least reminiscent of some of that business Draz’Zilb was helping Garrosh deal with involving Magatha a couple years ago. Mogor was able to chip in a few odds and ends involving shaman incantations, particular some things he’d seen from some of the old orchish shamans back in the day. The end result of the discussion didn’t really tell me anything definite, but the more we talked, the more Draz’Zilb and Mogor were able to connect some dots from based on their experience, and what they had to say rang just true enough to make me think I may be on the right track.

I think I have a few avenues to take to try to follow up on this, mostly after we get back from Pandaria. The down side is that even if I’m thinking along the right lines, I don’t know how to test what I’m thinking, at least not without killing Golmash. Which I would imagine would defeat at least some of the point of the exercise. More importantly, though, if Golmash dies, I honestly don’t know what will happen. Or what we actually lose, or just how important the loss will be. But it has to be something important, because if I’m right, someone went to a lot of trouble and blurred a whole lot of lines. But I don’t know who, or when, or why. Part of me doesn’t even really want to find out.

Because here’s the gist of it. You remember when I said that the wolf’s growl sounded full, like there was more in there than even his voice could contain? If what I suspect is true, then I was more right then I realized. Only it’s not that there’s something more inside him. It’s that there’s someone.

I think Golmash is a soulstone.

 

Mokvar

 

drazzilb3

“Contrary to popular belief, I can fix stupid.”

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7 Responses to Four Heads are (Slightly) Better than Two

  1. DUN DUN DUUUUUUUUUUUUUUN!!!@

    But who?

     
  2. Alayea says:

    Y’know, if Draz’Zilb can fix stupid why ain’t he givin’ some to D&U? If it be materials and / or cost, I tink dere be plenty of people willin’ to fork over da gold just for lifting da stress on their sanity.

     

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