Ruins of Southshore

southshoreruins

Okay, so remember what I was saying about the Undercity smelling bad? Well I would happily spruce up the aroma of Grommash Hold with some Undercity potpourri before I took too many deep breaths around Southshore the way it is right now. Holy shit, it’s like somebody went down to the Apothecarium, put together an olfactory mix tape of their greatest hits, distilled in into some kind of glowing green porridge with a side of asparagus, force-fed eighty tons of the shit to a gang of syphilitic ettins, then locked them all in a closet for three days and let them fart it all out. Like THAT bad. That’s what it’s like down here. I seriously think this is what atrocity must smell like. A piquant blend of genocide and child abuse.

I knew Sylvanas’ people had used Southshore as a test site when I gave them the go-ahead to start up their plague research again, but even I wasn’t prepared for the sheer scope of what they had going on here. It isn’t even a town anymore so much a slimy green puddle, with these living goop thingamajigs squirming around the place. It’s actually kind of scary to imagine they were able to crank all this out so quickly in the window I’d left them to resume work. I can only figure some of the apothecaries were so fired up to be able to get back to it that they really threw themselves into it in a huge flurry of activity right off the bat.

Anyway, the bunch of us – myself, Drok, Cromush, Mokvar, and a handful of warlocks and alchemists who came with – spent some hours scouring over the place looking for any clues about where the anti-plague effect had come from. It wasn’t until some of the locks (who, by the way, actually aren’t big fans of socks – apparently we’ve got a bunch of hippie sandal-wearing warlocks these days…terrific) tried some kind of incantation spell that we started getting somewhere. They were able to make these shimmery purple ribbons visible around the town, almost like hazy purple flames. Kaal Soulreaper, one of our locks, explained to me that the haze was made up of the traces of a potent magic effect, which you could see spreading and scattering all around the town – most likely, he said, leaving those purple traces along the paths the effect took bouncing from one undead to the next. So what we were looking at was the hazy footprints of their deaths. Or re-deaths. Or whatever.

So, tracing back to where the haze was at its most dense was the most likely way to get to the starting point. That brought us to the old town inn – specifically, underground, beneath the cellar. From somewhere down there, all the purple ribbons came spreading out, up through the cellar and out of the ground along the outer walls of the building. Whatever it was exactly, it looks like it detonated there. And according to the warlocks’ best guess, the haze will continue holding the “contagion” until it dissipates. As for how long that will take, they ballparked it somewhere between hours and centuries. So, lots of help there. Really, guys, I appreciate the info so far, but couldn’t you give me a LITTLE better idea of when it’s going to be safe for the Forsaken to come back down here? Is it tomorrow or the end of time, or what?

The next question that comes to mind is, you know, how the fuck this magic doohickey got there. And since we have a fairly powerful magic-user on staff who actually has a pretty long history with Southshore, I’m thinking it’s time I had some face time with our man Helcular. He had been supervising things in Southshore before everything went kablooey, at which point he was evacuated to Tarren Mill with as many other Forsaken as they could pull out in time. I’m having Cromush and Drok continue the work down here in Southshore while I fly up to see him. More soon.

The Apothecarium
Spare the rod, spoil the Helcular
 
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Rades (@_Rades)
June 10, 2012 4:19 am

Warchief, did Helcular tell you about his rod? He’s rather proud of it.