Tag Archives: drok

Ruins of Southshore

southshoreruins

Okay, so remember what I was saying about the Undercity smelling bad? Well I would happily spruce up the aroma of Grommash Hold with some Undercity potpourri before I took too many deep breaths around Southshore the way it is right now. Holy shit, it’s like somebody went down to the Apothecarium, put together an olfactory mix tape of their greatest hits, distilled in into some kind of glowing green porridge with a side of asparagus, force-fed eighty tons of the shit to a gang of syphilitic ettins, then locked them all in a closet for three days and let them fart it all out. Like THAT bad. That’s what it’s like down here. I seriously think this is what atrocity must smell like. A piquant blend of genocide and child abuse.

I knew Sylvanas’ people had used Southshore as a test site when I gave them the go-ahead to start up their plague research again, but even I wasn’t prepared for the sheer scope of what they had going on here. It isn’t even a town anymore so much a slimy green puddle, with these living goop thingamajigs squirming around the place. It’s actually kind of scary to imagine they were able to crank all this out so quickly in the window I’d left them to resume work. I can only figure some of the apothecaries were so fired up to be able to get back to it that they really threw themselves into it in a huge flurry of activity right off the bat.

Anyway, the bunch of us – myself, Drok, Cromush, Mokvar, and a handful of warlocks and alchemists who came with – spent some hours scouring over the place looking for any clues about where the anti-plague effect had come from. It wasn’t until some of the locks (who, by the way, actually aren’t big fans of socks – apparently we’ve got a bunch of hippie sandal-wearing warlocks these days…terrific) tried some kind of incantation spell that we started getting somewhere. They were able to make these shimmery purple ribbons visible around the town, almost like hazy purple flames. Kaal Soulreaper, one of our locks, explained to me that the haze was made up of the traces of a potent magic effect, which you could see spreading and scattering all around the town – most likely, he said, leaving those purple traces along the paths the effect took bouncing from one undead to the next. So what we were looking at was the hazy footprints of their deaths. Or re-deaths. Or whatever.

So, tracing back to where the haze was at its most dense was the most likely way to get to the starting point. That brought us to the old town inn – specifically, underground, beneath the cellar. From somewhere down there, all the purple ribbons came spreading out, up through the cellar and out of the ground along the outer walls of the building. Whatever it was exactly, it looks like it detonated there. And according to the warlocks’ best guess, the haze will continue holding the “contagion” until it dissipates. As for how long that will take, they ballparked it somewhere between hours and centuries. So, lots of help there. Really, guys, I appreciate the info so far, but couldn’t you give me a LITTLE better idea of when it’s going to be safe for the Forsaken to come back down here? Is it tomorrow or the end of time, or what?

The next question that comes to mind is, you know, how the fuck this magic doohickey got there. And since we have a fairly powerful magic-user on staff who actually has a pretty long history with Southshore, I’m thinking it’s time I had some face time with our man Helcular. He had been supervising things in Southshore before everything went kablooey, at which point he was evacuated to Tarren Mill with as many other Forsaken as they could pull out in time. I’m having Cromush and Drok continue the work down here in Southshore while I fly up to see him. More soon.

 

The Apothecarium

apothecarium

While Drok was making his way down to Southshore, Mokvar, Nazgrim, and I got the grand tour of the Apothecarium from Sylvanas and Faranell. Overseer Kraggosh was there as well, finishing up his lunch break. Basically a working lunch where he just camped out on one of the work benches, since he couldn’t really spare any extra people to stand watch in his absence, what with everything going on. Gotta say, watching him munch away left me kind of boggled, because first of all, as bad as the Undercity smells in general, the APOTHECARIUM? Where they keep all the extra toxic chemicals and plaguey shit? Rancid stench squared. So how he could possibly choke food down and keep it down is beyond me. And second of all? His lunch of choice? Steak melt with three kinds of cheese and extra bacon. Kraggosh, Kraggosh, you seriously don’t want to live to see your daughter start school, do you? Come on, man.

The apothecaries looked to be carrying on their research as usual in the main chamber, but they’d set up a side room – the one they usually used to hold, ahem, Alliance test volunteers – as an area to work on bodies that had been affected by the anti-plague. Some mages were channeling a containment field to make sure nothing spread out of the room, and Dr. Halsey and Apothecary Zinge from the Royal Apothecary Society were inside decked out in those weird full-body gas mask hazard suits the Forsaken have.

Further updates from Faranell’s research: Whatever this thing is, it only seems to have any effect on undead. They ran tests exposing some of the Alliance prisoners to it, and it doesn’t seem to do anything to humans, dwarves, or even worgen. Just registered a big ol’ nothing. What’s more, even though the effect spreads very easily if other Forsaken get close to an affected body, every test they’ve run here indicates it’s not chemical or biological in nature. So even though we’ve been talking about it being “contagious,” that’s not really accurate. Hell, on that basis, I probably shouldn’t keep calling it an “anti-plague,” seeing as it’s not really a plague at all, except that you pretty much don’t get any more “ANTI” anything than not being that thing at all, so I guess as it turns out, the “anti-plague” name is pretty damn accurate, so take THAT and FUCK OFF, smart guy. Plus “anti-plague” sounds a lot cooler than “that weird shit what’s happening to the zombies.”

Anyway, though, it’s not biological or chemical in nature – it’s some kind of self-propagating magical effect. So we’ve also gotten a few warlocks down here to help with the research as well – orcs and blood elves, since we don’t have to worry about them being exposed. Best they can tell, it’s a strange balance of shadow and holy magic, held in some kind of…I don’t know…something about a matrix and counterbalances and some fucking…polarity of the neutron flow or some shit. Point is, it seems to have reacted to the traces of shadow magic that woven into the Forsaken plague – the part of the plague that makes its victims rise as undead afterward – and generated this effect that causes that same shadow magic to be purged off anything it hits. So the necrotic effects that make undead undead get dispelled right off. Which is way beyond anything even a top-flight priest or paladin could do.

Whatever it is, exactly, it all got started when Sylvanas’ people were working on their green goop down in Southshore, so I’m thinking if we’re going to get any answers, it’s time for a bunch of us still-living peeps to take a trip down there.

 

Arrival at the Undercity

undercityarrival

I’ll say this for Sylvanas, she’s a gracious hostess. I arrived in Tirisfal Glades this morning by zeppelin (along with Mokvar, General Nazgrim and his attaché Captain Drok, and a few other support people), and Sylvanas rolled out the welcome wagon. Mounted Forsaken royal guards lining the path up to the ruins of Lordaeron, full banquet arranged to welcome us, VIP quarters, the whole nine yards. She definitely knows how to treat guests.

On the down side, HOLY SHIT does this place smell.

No, I mean seriously.

At one point while Sylvanas was showing us around, I said to Mokvar, “Fuck, did something die in here?” And it was one of those deals where right as soon as you say something, you realize what a bad idea it was, and Mokvar gave me the big wide “Seriously?” eyes, right as Sylvanas was starting to give me one of those uncomfortable “I’m not going to call you on it but you and I both know what you just said” looks, and yeah.

But still, fucking hell. Cannot possibly overstate the stink. Then again, I suppose that’s what you get when you build an entire city in a fucking sewer.

This also gave me the chance to check in with Bragor Bloodfist face to face for the first time in ages. Worth noting, by the way – even though he knew we were coming in today, for some odd reason he couldn’t be bothered to get his ass out to the front gates to welcome us with Sylvanas and, you know, the half-dozen other semi-quasi-dignitaries she brought with her. Which you would think he might make a point of doing, what with (a) it being his JOB to keep an eye on things and (b) it being his BOSS showing up. Anyway, our face time also gave me the chance to have one of the mages on hand cast a glowy shimmery glamour effect around Sylvanas’ head, point it out to Bragor, then smack him around a few times while making the point, “Her eyes are up THERE, fuckwit.” I seriously need to scrape up some better lackeys. Taking applications now.

We’re stopping by the Apothecarium (They actually call it that? Is that even a fucking word?) this afternoon to meet with Faranell and the rest of his people and see where things stand on their research. While that’s going on, Nazgrim is sending Drok down to Southshore to coordinate with Warlord Cromush and check on the state of things down there. More updates soon.

 

 

[Header image provided by regular reader and commenter ZugZug, used here with permission and many thanks.]