Tag Archives: isildien

Hunting Skarr

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Since I’m going to be out in the field on ogre duty the next couple days, I won’t be doing a mailbag today. Don’t worry, keep those e-mails coming, we’ll have one soon for sure.  Meanwhile…

Garona and I split up on our way out of the Steam Pools resort. She disappeared off into the woods heading back into Feralas, and I took off by air with Mortimer. (For those of you keeping score, I had Mokvar go ahead to Stonemaul Hold to wait for us.)

It took a little circling around the Lower Wilds, but I ended up spotting the abandoned gnoll camp that the Twilights were talking about. There were a few tattered tents left standing among the hills, and a campfire tucked away in one corner under cover of trees and rocks, so it wasn’t letting off a lot of smoke that would be easily visible. On a couple passes I thought I could see some movement, but I tried not to get so close that I’d be noticed. Not yet, anyway. I wanted to get as good a look as I could at what we were going to be up against first.

On one circle around, I spotted some red and purple poking out from the foliage. No shock – a couple Twilight cultists, coming in from the northwest. Couldn’t get that good a look at them from the altitude I was at, but I could swear they were a dwarf and a troll, so they could have been the two that got away from me back at Isildien. Turns out it was a good thing I was keeping a good distance – after they were wandering through the woods some, all of a sudden there was this piercing shriek, and an enormous blue and white chimaera swooped in out of nowhere, grabbed the two Twilights up one in each talon, and flew off.

I followed the chimaera at a distance while it flew – you guessed it – back to the gnoll camp. This time, there wasn’t any question about whether someone was home. A pretty good-sized ogre in warlord’s armor was waiting at the edge of the camp. Place your bets among yourselves as to whether that would be Skarr. (Pro tip: Don’t bet your Vial of the Sands money that he’s not.) The chimaera flew in, dropped the two Twilights in front of the ogre, then hovered there nearby. I’m not positive but I think I even saw the ogre pat it on the head. From what I could see, it looked like the ogre and the Twilights were talking back and forth some, and then the ogre looked much more animated like something was upsetting him…then broke into this big laugh. The cultists meanwhile started seeming more jittery, and then broke out screaming about something just as Skarr waved his arm around in the air and walked away, and next thing you knew the chimaera was back on the cultists, grabbing them up again and flying off with them, screaming all the way, clear as day now.

So, again, some of these ogres really know how to get shit done.

I’ve just landed on the mountainside overlooking the camp, and I’m using Spazzle’s why-fly gizmo to make this post while I get set to pay our ogre friend a visit. No sign of Garona, but hey, since when do I need backup, right?

More soon.

 

 

[Header image provided by Angelya from Revive and Rejuvenate, used here with permission and many thanks.]

 

Gordunni leads

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I’ll give these Stonemaul ogres credit, they’re plenty loyal since the Horde’s been helping them. Not too much going on upstairs, but hey. Thank goodness we have orcs like Orhan Ogreblade here at Stonemaul Hold, though, or spirits know what kind of a mess these ogres would make of the place. At least the ogres out at Brackenwall have that brainstorm Draz’Zilb to help stay on top of things. Even if he IS fucking evil. Again, like I’ve said before, at least he gets shit done.

I stopped briefly at Stonemaul Hold and checked in with Orhan and the others. The Grimtotem have still been at it, with most of their activity seeming to be around Dire Maul now. The ogre camps to the south still needed checking on from our end, though, so I flew down there and got to looking around the ruins of Isildien. The ruins are still…well…ruiny, because of course when ogres move into a place, it never occurs to them to fix it up at all. Then again, I guess it’s hard to focus in on home improvement when you’ve got tauren raiding parties running in and smacking you around.

It was pretty obvious that the Grimtotem had attacked the ogres there, even if they’ve started focusing more on the ogres up north. There were a few scattered bodies of Grimtotem raiders around the ruins. Gotta admit, the sight gave me a happy. A few ogre corpses, too, but not all that many. I’m not sure if that’s because the Grimtotem took heavier casualties from the attacks, or because the ogres just make a point of tending to their dead. What do ogres even do with their dead, anyway? I don’t really see them as the memorial service type. Not really up on ogre customs in general, though, much less Gordunni ones.

I kept trying to talk to the ogres to see if I could get some information out of them, but as it turns out, this particular bunch of them is pretty pissy, so instead of talking they mostly wanted to swing clubs at me. Which meant they DID end up doing some talking, only what they were saying was mostly “Ouch” and “I wonder if there really IS an Ogri’la.” So, fun, but not very productive.

While I was flying over the area I did spot this cave in the side of the mountains, and it looked like there were ogre corpses around the outside – a lot more than I’d seen anywhere else around the ruins – so I went in to check. The cave didn’t run very deep, and I could see some light coming from the inside, and some humanoid looking shadows as I made my way toward the back. I tried being stealthy and sneaking in to check it out, but I think I might have blown the sneaky thing when I ran around the corner and yelled “WHO THE FUCK ARE YOU PEOPLE” and charged the first dude I saw. Oh well. Gotta be me. Anyway, turns out it was a pack of three humans, a troll, and a dwarf, all chilling around a campfire, and based on what’s been going on lately and the dark purple and red robes they all had on, you can probably guess out who they were working for. So the charging turned out to be a good call anyway. I killed two of the humans right off (gotta tell you, it never gets old), but the dwarf dropped a smoke bomb and the other three high-tailed it out of the cave. I managed to jump back onto them and hamstring the last human, but I wasn’t able to get to the dwarf or troll before they took off into the hills.

The human, though… He was useful while he lasted. Unlike the Grimtotem raider in Dustwallow, this one didn’t need a whole lot of persuading to talk. Then again, humans do tend to be less resistant to a good beating. If anything, I had to be careful not to kill him (right away).

As it turns out, his little band had been dispatched by the Twilight’s Hammer – no shock there – to look into the Gordunni settlement in Isildien, then make contact with their point man in the area, an ogre named Skarr who had been one of Cho’gall’s people when he was lining up his original ogre gathering in the Maul. Whatever they found, they were supposed to check in with him at an abandoned gnoll camp in the eastern part of the woods, tucked away in the hills. Anything they could find out about the phylactery, they were supposed to report to Skarr, so I’m figuring he’s the one we need to pin down if we want to head off this whole Twilight plan. Beyond that, the human didn’t seem to know a whole lot more – for all the dead ogres around their hiding place, they didn’t seem to find any actual information – and I don’t think he was just holding out on me, since I’m pretty sure that would have called for sterner stuff than these humans are made of. So, you know, dead human. I’ve got work to do, and a nonessential captive is only going to slow me down.

Next move is to try to track down Skarr in the eastern hills, but first I’m going to check in with Garona to see what she’s found. As it happens, there’s a small settlement – if you want to call it that – by the Steam Pools just south of here, only a teensy side trip on the way to the Lower Wilds, so we’re going to meet up there to compare notes. I’ll write more once we’ve had a chance to get settled.

 

 

[Header image provided by Rioriel from Postcards From Azeroth, reproduced here with permission and many thanks. Click here to see the souped-up Postcard version!]

 

Open season on ogres?

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Some disturbing reports coming back to me from a couple different fronts today. Short version: the Grimtotem seem to have gone batshit crazy.

Actually, let me correct that. I mean, let’s face it, the Grimtotem were already pretty batshit. But apparently now they’re managing to go batshittier.

Word’s come in from Feralas that the handful of Grimtotem in the area have started launching attacks on the Gordunni ogres. There doesn’t seem to be much of a pattern so far, just one strike after another in the ruins of Isildien, the Gordunni outpost near Camp Mojache, sometimes even venturing all the way into Dire Maul. Here and there some of the ogres working with us out of Stonemaul Hold have gotten caught up in the attacks, but according to Orhan Ogreblade it doesn’t seem like they were targets specifically, just caught in the crossfire since, you know, when you’re in a mood to kill ogres, you’re not always too picky about which ones.

Side note – can’t really blame them there. I know back in Nagrand I used to get into ogre-killing moods all the time, and when that happened I didn’t care which ones I was hacking to pieces. “Big, tall, really REALLY fat guy” really does start to bleed together after the first few seconds, right? Oh shit, are some of our ogres going to read that and get all pissy with me now? Do I need to find the damn delete key again? Wait, no, what am I talking about? They’re ogres.  They can’t read. Moving on.

So anyway, the thing with the Grimtotem in Feralas is strange, but if that’s all that was going on I wouldn’t really care a whole lot. It’s not like the Gordunni have been anything but a pain in the ass to the Horde in Feralas, so if one group of my enemies want to spend their time killing off another group of my enemies, hey, cool, have at it, boys. But I also just received a report from Krog in Brackenwall Village indicating that the Grimtotem that had settled in Dustwallow Marsh have stepped up their raids on the Stonemaul ogres as well. Granted the Grimtotem have been a pain in the ass in Dustwallow for a while, but ever since they razed Shady Rest Inn it’s seemed like they’ve mostly been focused on the humans out of Theramore. Not sure why they’d be taking an interest in the Stonemaul ogres now, but it’s starting to look like the clan all of a sudden has it in for ogres all over the place.

I’m dispatching Dontrag and Utvoch down to Dustwallow to help Krog with the ongoing investigation. (I figure he could use some extra brainpower down there, what with him being mostly surrounded my ogres. Intermittently dead ogres at that, these days.) Meanwhile I might need to step up my own plans for an inspection trip to Feralas and try to see what’s going on down there. Not sure what the Grimtotem are up to, but I kind of have a vested interest in getting in the way of anything that’s going to make their lives smoother…