Tag Archives: bladefist bay

Two if by sea

bladefist

Okay, so that didn’t exactly go the way I drew it up on the chalkboard.

Things started off well enough. When the troll scout showed up with word that Alliance ships were headed to Durotar, I took off with Malkorok for Bladefist Bay and sent word to our own ships — including the ones anchored down at Northwatch Hold — to get back here to help with the defense. The only boat at Bladefist Bay when I arrived was a goblin ship — you know, that rickety-looking one that ALWAYS seems to be there. I commandeered it and headed out with Malkorok and a contingent of Kor’kron to meet our ships on the way up from Northwatch.

When we met the other ships — a handful of them, but enough — we could see the Alliance fleet approaching. That’s when I rolled out the surprise welcoming committee for Varian and his boys, courtesy of my shaman. From our ships, they started working their magic, and from the depths of the ocean summoned up kraken. Eight of them, to be exact — vast and hulking and totally, utterly at our command.

The Alliance fleet hardly even knew what hit it.

While the kraken were reducing the enemy ships to flotsam, I decided I wanted to smack a few humans down myself before it was too late, so I pulled my ship alongside one of theirs and jumped over. After I’d taken down a few of the crew I got an extra treat — this was the royal flagship, and lo and behold, up close and personal and ready to have at it, there was Varian Wrynn. We traded blows, just enough for me to REALLY start to look forward to finishing him off once and for all (by the way, fuck you, Varian), but then our battle was interrupted by one of the kraken smashing the flagship to splinters.

I swam back to one of our ships and took in the sight. The kraken were reducing the Alliance fleet to ruins. Only a handful of their ships remained. Alliance survivors from the devastated ships were swimming frantically for the few that were still afloat, while many more of their comrades were well on their way to a fitting end as fish food.

It was all coming together right before my eyes. This was how it would begin. The death of Varian, the fall of the Alliance, the end of any delusion they might ever have had that they could stand against us. Four Horde ships against a dozen or more, victorious with barely a scratch.

And then.

I’d rather not even think about it. But here goes.

I didn’t fully realize what was going on at first. A blue dragon flew over us — it looked like the one we’d seen and wounded on the way to Theramore, and seemed to be carrying a humanoid. And then, all of a sudden, dozens — no, hundreds — of water elementals started to emerge from the sea and swarmed over the kraken, wearing them down and, eventually, killing them, one by one. The dragon continued to fly back and forth, and on one pass, I finally managed to see who it was carrying — Jaina Proudmoore, alive after all. This was her handiwork. Just before she moved too far out of view, I managed to make out a small, pulsing, glowing blue sphere in her hands.

The Focusing Iris.

Oh for fuck’s sake. I mean, come on, Focusing Iris, elementals, can’t fucking ANYONE get their own ideas anymore?

Anyway, I wasn’t about to risk letting the situation at sea get any further out of control. We’d still essentially neutralized an Alliance offensive that had greatly superior numbers, not to mention put their navy back a good number of ships, so if we needed to pull back at that point to regroup, so be it. We turned back and made our way to Bladefist Bay, while the few remaining Alliance ships took off as well. Only problem is, from what we could see, the Alliance ships weren’t sailing due east, like they would if they were planning to head straight back to Stormwind. They were sailing south.

As soon as we landed, I called together as many soldiers as I could gather quickly, plus Vol’jin and Baine, who’d heard what was going on and had come to meet me at the bay. We’re heading down to the Barrens to Northwatch Hold. I’ll update again soon. I’m starting to think that when I do, I’ll be in a very foul mood.

 

The Razor Hill incident

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The party’s still going strong throughout Orgrimmar, but this afternoon I’ve been taking a break from eating, drinking, and making merry to tend to a little business. There have been a few internal security reports from Malkorok that I’ve been needing to go over, but one in particular that came in this morning that I’ve been focusing on.

 

ATTN: Garrosh Hellscream, glorious Warchief of the Horde

RE: Razor Hill and related investigations

Local security reported last night’s destruction of Razor Hill Inn by explosion. Full investigation conducted earlier today. Findings, conclusions, and recommendations detailed below.

FINDINGS:

  • Initial report submitted by Orgnil Soulscar at 11:00 PM. Eyewitnesses place explosion at approximately 10:15 to 10:30 PM.
  • At time of explosion, innkeeper Grosk was outside inn, disposing of trash. Explosion threw innkeeper several yards away; suffered multiple light to moderate injuries.
  • Forensics indicate explosion originated from within inn. Remnants of several frag grenades recovered, most from tavern, some from remains of upstairs area.
  • Recovered grenade fragments appear goblin in design, with signs of poor construction.
  • Total 26 bodies recovered from all areas of inn: 2 orc; 4 goblin; 7 tauren; 8 troll; 3 blood elf; 2 forsaken.
  • Among bodies positively identified: Captains Frandis Farley, Undercity; Kelantir Bloodblade, Silvermoon.

CONCLUSIONS:

  • Blast appears to have occurred as a result of poorly constructed explosives stored improperly in upstairs room of inn. Possible amateurish work by engineering trainee or carelessness by inexperienced soldier. Both would be frequent denizens of Razor Hill based on typical town demographics.
  • Explosion likely exacerbated by several kegs of alcoholic beverages stored haphazardly in tavern.
  • No indications of foul play; however, possibility of Alliance sabotage or treasonous insurgent activity cannot be ruled out 100%.

RECOMMENDATIONS:

  • Review training programs for Horde recruits in use and storage of military explosives. Possibly expand requirement of these training programs to ensure all soldiers and conscripts are adequately knowledgeable on proper handling of ordnance.
  • Continued follow-up investigation among related parties, particularly trolls and tauren, in light of recent conspicuous absence of Vol’jin and Baine Bloodhoof from both Orgrimmar and Razor Hill.
  • Reassignment of one to two Kor’kron-trained security personnel to outlying towns and outposts. Ideally all such locations, staff permitting; at minimum, all outposts in close proximity to Orgrimmar or other capital cities.
  • Payment to innkeeper Grosk, as generously as budget will permit, of reimbursement for property damage, rebuilding, and pain and suffering. It would be a shame for a loyal citizen to lose his livelihood through no fault of his own.

As always, any further discoveries will be brought to the Warchief’s attention immediately.

Case classified as CLOSED, with allowance for subsequent addenda.

–Malkorok of the Kor’kron High Guard.

 

I’ve read over the report a couple times, and I’ll tell you right now, there’s more than one part of this whole thing that doesn’t sit right with me. Not least of all the fact that Kelantir was one of the deaths. She trained under Liadrin, so I kind of feel like after everything we’ve been through lately, I owe it to Liadrin to deliver that news myself. Not looking forward to that conversation.

Malkorok seems pretty satisfied with his investigation – if there’s one thing he’s good at, it’s covering all his bases, not to mention how fast he turned this report around – but he also mentioned some followup work in there.  Might be something to be said for due diligence. In fact, I may see about sending a personal messenger down to Brackenwall Village while we still have some people doing a little back-and-forth in Dustwallow.

Hang on. Visitor.

 

So that was a troll scout, with news of the urgent variety.

The Alliance is coming.

Naval scouts have just reported an Alliance fleet approaching Bladefist Bay – dozens of ships, including one marked as a royal flagship. Which can mean only one thing: Varian.

The messenger was all worked up and panicking – as it this was a bad thing. Me, I could barely contain my excitement. I’d just assumed I would have to go to Stormwind in order to give an overdue stepping-on to that two-legged, pink-skinned cockroach. I never dreamed he would hop on a ship and come deliver himself to me right here. Crisis? Please. This is a gift. Hell, I’ll have to remember to tell Varian thank you, right before I snap his spindly neck.

I’m heading to Bladefist Bay to lead a force to intercept the Alliance ships at sea, along with a few surprises. I just hope I can get close enough to see the look on that sniveling human’s face when he sees what I have in store for him.

It’s about to be a very good day. The end of history has begun.

 

Many Questions, No Answers, One Theory

alcaz2

Citizens of the Horde,

The more I consider our current crisis, the more troubled I become. Something is amiss, and I am at present at a loss for what precisely lies behind it.

Upon reflection, I have come to realize that our investigations have uncovered a number of loose ends which have proven most disturbing. Indeed, some of these loose ends were present even before our most recent movements against the Twilight’s Hammer and Grimtotem, but amid the chaotic last days before Warchief Hellscream’s disappearance, it is not difficult to understand how some of them may have escaped our notice.

Let me begin with the most recent wrinkles. Continued interrogation of both the Twilight’s Hammer and Grimtotem captives by Garona Halforcen and Krog, respectively, have confirmed their early testimony: that the search for the phylactery of Cho’gall appears to have been initiated by Magatha Grimtotem, not the Twilight’s Hammer themselves; that the Twilight’s Hammer then targeted Magatha for capture upon learning of the Grimtotem search, whereupon Magatha agreed to aid in the resurrection of Cho’gall; that, according to both sides, no alliance or agreement has been forged between our two groups of adversaries.

While disturbing in and of themselves, these facts give way upon closer examination to far more troubling questions. How is it possible, for one, that Magatha Grimtotem could be aware of the phylactery when by all accounts the Twilight’s Hammer cult itself appears to have been unaware? While it may be that the existence of the phylactery was known by a small, select number of high-ranking cultists, such that the cult en masse would be oblivious, it still strikes me as strange that, once word of Magatha’s undertaking became widespread amongst the cult, such high-ranking members would not have put forth some account within their ranks beyond, it would seem, “Well that’s news to us.”

Furthermore, there is the odd behavior of both the Twilight’s Hammer cult and of Magatha Grimtotem in Thousand Needles. Consider: if Warchief Hellscream was correct in his shrewd deduction that the linguistically spastic ogre Skarr was in fact the living phylactery of Cho’gall, then this would mean that the Twilight cult always had within its grasp the means of reviving its leader. As the Warchief rightly worried, this leaves open the question of why they would not make use of the phylactery, with the likely answer being that something else was yet needed before they could do so. The Warchief’s continued line of thought led him to suspect that perhaps the Doomstone and a collection of tauren artifacts – all collected and delivered to Magatha Grimtotem by the contemptible blood elf Johnny Awesome – comprised the missing piece. Yet, the Twilight’s Hammer already had the Doomstone in their possession before it was stolen by Johnny Awesome, which means that the cult possessed at the outset access to both the phylactery and to a power source which could be used to harness it. Therefore, once again, why would they not have used them?

My only explanation here is that the key pieces to the puzzle may have been the collection of tauren relics which were in the hands of the Grimtotem, and which Johnny Awesome recovered at Magatha’s behest. Another possibility may be that even given the availability of all these resources, perhaps – strange though it may seem – only Magatha possessed the obscure conjuring knowledge to actually make use of them, and so the key to the entire Twilight operation may have been capturing Magatha Grimtotem and gaining her cooperation. While these suppositions are certainly possible, nevertheless, I am far from comfortable with our current understanding of this facet of these events.

Finally, there is the matter of the attacks launched on the fateful day of Warchief Hellscream’s disappearance. We have, on the one hand, nearly simultaneous Twilight raids in Ahn’Qiraj and Bladefist Bay, one driving our people from C’thun’s chamber, the other sinking the Doomhammer and preventing its voyage to Alcaz Island; and on the other, we have the attack of Grimtotem raiders against the cacophonous warriors Dontrag and Utvoch in which Skarr was freed. The problem I have come to realize is twofold: one, in the absence of any alliance between the Twilight’s Hammer and Grimtotem, how do we account for a Twilight’s Hammer attack at Bladefist Bay, whose only rational purpose could have been to facilitate the pending Grimtotem strike at Alcaz Island? The only plausible explanation I can think of for this is that the Grimtotem attack at the island was not actually staged by Grimtotem, but by tauren agents of the Twilight cult under the guise of the Grimtotem – certainly possible in light of the known existence of tauren cultists, and further validated by the (ordinarily suspect) insistence of our Grimtotem prisoners that their clan never set out for the island.

Nevertheless, even supposing this explanation, we are left with a further, more troubling question: given, once again, that no cooperation exists between the Twilight’s Hammer and Grimtotem, how would the cult have become aware of our planned movements on Alcaz Island, if the only information ever in circulation on the matter was a decoy letter that was deliberately allowed to fall into the hands of the Grimtotem? How would they know not only to launch an attack on the island, but to attack us at Bladefist Bay (indicating an awareness not only of the Alcaz operation but of the fact that it was in fact a trap)?

I fear there is something yet in play that runs deeper than we have supposed. Indeed, the only speculation I can offer fails to account for the many loose ends, and should of course be consider cautiously. Still, in the spirit of this forum, I will share the current state of my thoughts.

That Magatha Grimtotem is a traitor to her people – both the Bloodhoof tribe and the tauren race in general – should be news to no one. But I begin to suspect that we have underestimated the depths of betrayal to which the insidious crone might sink.

I believe that Magatha Grimtotem may in fact have betrayed the Grimtotem tribe itself, at the hands of the Twilight’s Hammer.

This theory is purely speculation on my part, and by no means does it account for everything I have raised as a concern. Yet far too many pieces fit in place for me to discount it as the ravings of advancing age. Consider: it was Magatha who put set her Grimtotem tribesman on the search for the phylactery through her underlings Arnak Grimtotem and Isha Gloomaxe, leading them to believe by all accounts that the Twilight’s Hammer were also looking for it, and that the tribe might benefit from finding it first. Yet the cult appears to have been engaged in no such search, and the Grimtotem effort appears to have accomplished nothing save drawing the attention of the Twilight’s Hammer.

The cult then attacks the Grimtotem and captures Magatha. And it is here that I suspect the crone played her hand: through some means, perhaps she had learned of Skarr and of the possibility of Cho’gall return, and presented herself to the cult as the sole person living who would be able to carry out the deed. Note closely the events that would follow: an unwitting Horde adventurer, Johnny Awesome, comes upon Magatha, still ostensibly being held by the Twilight’s Hammer; he is sent by Magatha to collect the tauren relics held by the Grimtotem in Thousand Needles; in the process he is also tasked with killing Arnak Grimtotem and Isha Gloomaxe, very possibly the only other Grimtotem who might have had further knowledge of Magatha’s initial scheme.

I suspect Magatha only ever set her people upon the ogres to catch the cult’s attention, and afford her the chance to go to them under guise of being captured. I believe she offered her help to the Twilight’s Hammer in exchange for something. I do not know what it is, but it was a price great enough to compel her to turn against her own people, steal from them, kill her kin and indeed her very family in order to cover her nefarious tracks. I realize that this theory is far from complete, and still leaves yet unaccounted for no shortage of loose ends. Yet I cannot escape the belief that there lies amid these ramblings some kernel of truth to the crisis before us.

I apologize for the excessive length of this post. I did not have time to craft a shorter one. Strange events are upon us, and the selective culling of ideas is a luxury, sadly, which I cannot afford while wrestling with the many questions and theories that plague my thoughts.

We forge on against the darkness, friends. Honor go with us all.

 

-Saurfang

 

Not good

bladefistbay

Dontrag and Utvoch are supposed to bring Skarr to Alcaz Island to set our trap for Magatha in a short while. The plan was to time things so that our forces take off from Bladefist Bay on the Doomhammer with JUST enough time to be there slightly ahead of them, then watch for Grimtotem activity. We’d probably have to improvise on the fly some, depending on how Magatha and company were tackling things, but considering the element of surprise we’d have going for us, and the superior numbers we’d be bringing, it would be fairly easy to adapt to whatever we encountered.

That was the plan.

We just had a major monkey wrench thrown into it.

Less than two hours ago, a Twilight raiding party attacked Bladefist Bay. The Kor’kron forces on hand fought them for a while, and ended up defeating them fairly handily…except that it seems like winning the fight wasn’t really the point of the attack. In fact, a big chunk of their forces were out of commission before the fight even really got rolling. Several of the Twilights were carrying saronite bombs. In the initial charge, they rushed the Doomhammer, boarded the ship, and set them off – killing themselves in the process. The other Twilight attackers really seemed to be there just to provide enough cover to make sure enough of the bombers got to the ship, and by the time we could had the situation under control, the Doomhammer was badly damaged.

It’s taking on water and going down in the bay as we speak. No chance of her making any trips to Alcaz Island, now or likely ever.

I really, REALLY don’t like the timing of this. Something’s going on, and it’s pretty damn hard to shake the idea that the Twilights know a hell of a lot more than they should. There’s absolutely no reason for them to specifically target the Doomhammer unless they’re trying to keep it from casting off. A random attack wouldn’t be so specific about taking out the ship, and besides, batshit though they are, the Twilights don’t do random.

We’re going to have to improvise something, and fast – Skarr should be on the move soon, and there isn’t enough time to get a messenger down to Dustwallow in time to have them delay the operation. One way or another, we’re committed.

Speaking of messengers, though, I’ve just had a courier arrive with a letter from Garona in Silithus. I’ll update shortly once I’ve had a chance to read it. Hopefully it’s good news. We could use some at this point.

 

Laying the bait

brackenwall3

Sometimes I really hate my job.

When all this is over with, if it works the way we’re planning, it’ll all be worth it. I’ll be able to look back and say we stopped the Twilights, and finally caught Magatha, and I’ll even personally hand-deliver her to Baine to do what he will with her. Although, you know, if it’s going to be something painful, I’m really, really hoping I can skip to the front of the line of people who get to do it. But anyway.

It’s going to be worth it in the end, but that doesn’t mean that the things I need to do to get it to happen don’t still suck.

Everything is underway for the trap at Alcaz Island. Skarr is under lock and key in Dustwallow, and Dontrag and Utvoch are standing by to transport him to the island. I have a Kor’kron detachment ready to sail down from Bladefist Bay and slip in undetected by the Grimtotem. All we need now is for the Grimtotem to conveniently discover that we “know” where the phylactery is, and we’re being led to it.

And that’s the part that sucks.

The Grimtotem have been sending raiding parties down to hit Brackenwall Village fairly regularly. Nothing we can’t push back without a whole lot of trouble, but still. Now, though, we’re going to deliberately spread the ogre guards out and send scouting parties around the area, so the village itself has less of a defense force. So for one, we’ll give the appearance of a more vulnerable target, and two, when the Grimtotem finally do strike again, there will be few enough troops on hand that the stupid cows can feel like they’re actually putting a dent in the place this time.

In the middle of all this, I’m having a pair of orc couriers flee from the camp, and make it look like they’re making a break for the road back up to the Barrens. They’re going to be carrying a sealed letter from Draz’Zilb to me – basically notifying me that they’ve discovered the whereabouts of the phylactery, and Skarr will be leading us to its hiding place on Alcaz Island. When, where, all the RSVP details. The idea is that we’ll have the couriers take off during the attack, make sure they’re visible while leaving, and then let the Grimtotem catch them and take the letter and think they’ve made the big score.

And all that sounds fine. But here’s the thing. If the Grimtotem are going to buy this, we can’t make it too easy. We can’t just have a couple of our men stroll up to them waving a white flag. We can’t have them offering up the goods to save their own necks, or turning traitor to help them – the Grimtotem are a lot of things, but they’re not pants-on-head retarded, and they know us well enough to know that there’s no fucking way a pair of orcs would ever sell out the Horde to them, or go down without a fight.

So…they have to go down fighting.

They’ll make a break from the village, take just long enough to get out for the Grimtotem raiders to get after them, put up a fight, make it really seem like they’re hell-bent on getting through to the Barrens, and then, in the end…fail. Magatha will get the letter the only way she ever would – from their cold, dead hands.

I’ve talked to the couriers who are going on this mission. They know what’s being asked of them. I quietly rounded up some of our men and explained what was going on, what was at stake – the Grimtotem, and the Twilights, and Cho’gall, and Magatha and justice for Cairne – and told them this job was volunteers only.

Not a hand in the room stayed down.

I’d never been more proud to be Horde. (And they call us savages.)

In the end I chose two from among the volunteers to send. I made sure that the men going on the courier run were single, no children…we orcs have had far too many orphans and widows already, and I won’t have a hand in creating more if I can help it. They’re on their way to Dustwallow now, and soon enough the plan will be underway.

Like I said…in the end, it will pay off. In the end, the Grimtotem will be stopped. In the end, the Twilight’s Hammer will be prevented from getting their phylactery. Cho’gall will stay in the grave where he belongs, and Thrall will have a clear path to finish the job against Deathwing. Magatha will be captured and brought to justice, and maybe Cairne can finally rest a little easier.

I know that this is the right call. This is the only call. And I can live with it. I have to live with it.

Spirits forgive me.