Tag Archives: stonemaul

Wherein I get clever and stuff

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Okay, back to business.

I’m writing from Brackenwall Village. I just finished a strategy session with Krog, Drazz’Zilb, and Dontrag and Utvoch. By all signs, the Grimtotem here in Dustwallow are still hitting the Stonemaul ogres, and I’ve also gotten confirmation from Orhan Ogreblade that the Grimtotem in Feralas are still active around the Maul. So, that tells us that the Grimtotem still believe that the phylactery is being held by the ogres in one place or the other, and that they haven’t gotten wind of what’s going on in Silithus yet. Which means if we move quickly, we might have an opportunity here.

Here’s the thing: we know the Grimtotem operations in Feralas and Dustwallow were being coordinated by Arnak Grimtotem and Isha Gloomaxe. We also know that those two – along with a couple other high-ranking Grimtotem – are dead now, courtesy of (ugh) Johnny Awesome. And now that Magatha is on the loose again (oh and did I mention DAMMIT DAMMIT DAMMIT DAMMIT FUCK YOU JOHNNY AWESOME FUCK YOU RIGHT UP YOUR FUCKING ASS), smart money says she’s going to be keeping a close eye on the search, seeing as the plan most likely came from her in the first place.

We’re going to get her. Keep reading for the nuts and bolts.

I’m having Skarr moved from Stonemaul Hold to Brackenwall Village, where the ogres will hold him until we’re ready to put the plan into motion. Then we’re going to let word slip out to the Grimtotem that we’ve captured a Twilight operative who knows where the phylactery is hidden, and is going to lead us to it. We’ll let them “find out” when and where, and at the set time we’ll even have Skarr transported to the location so there’s every appearance that the hand-off is going to happen. If we play this right, word will get right back to Magatha of what’s going on, and she’ll send her boys to try to intercept the phylactery. What’s more, if I know anything about Magatha – especially now that her main flunkies are out of commission – she’s not going to want to leave anything to chance. With any luck, she’ll come out of hiding herself to personally land the phylactery. And we’ll be waiting for her.

I’ve gone over the plan with Krog and the others, and I think we’ve gotten the final details sorted out. We’re going to let the Grimtotem think that the phylactery is hidden on Alcaz Island, off the Dustwallow coast. First off, it’s a remote spot without much reason for anyone to go to otherwise. Just as important, Drazz’Zilb tells me the island is covered with runes and conjuring circles from the naga mystics there, and so that should make it pretty easy to sell the idea that the phylactery is under some kind of magic lock and key, with Skarr being the only one able to get to it. This way Magatha will figure her best bet is to hit the island when we take Skarr there, rather than trying to get there before us and waste her time trying to track down a phylactery hidden who-knows-where that she can only unlock access to who-knows-how.

Meanwhile Garona will be holding down the fort in Silithus, where our Kor’kron forces will be set in position soon. Patrols already have the Silithus borders covered, so we know the real phylactery is contained. Just a matter of springing the trap there, and this should all finally be over. Still, it’s only a matter of time before word gets out about what’s going on there, so I don’t want to wait on Trap #1 before we set Trap #2. Or vice versa. Whatever. Number the traps in the order that makes you happy. Point is, I want to get the ball rolling on Alcaz Island ASAP. I’m heading back to Orgrimmar now to line up the final details. Updates soon.

 

The story so far

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I don’t know what’s wrong with you people. Everybody seemed overjoyed to see the kind of bullshit agony I had to endure the other day with Garona and Johnny Awesome and all the rest of it. Fuck, if I didn’t know better, I’d think maybe you people didn’t love your Warchief!

Anyway, Garona and I are getting ready to head off to go looking for that ogre Skarr, but while I’m getting squared away here at the inn, I thought I’d take care of some blog stuff. For one, I know the last couple days I’ve been getting a batch of new readers, between the Twitter feed and getting links passed around, so I figured it might be a good idea to try to catch up any newcomers to the blog.

First of all, if you ARE new, welcome! Lok’tar! Good to have you here. Unless you’re Alliance. In which case, DAMN YOU TO THE NETHER, FUCKERS. But meh, keep reading. What the hell.

Second, Spazzle recently added an About page to the blog, with some general info and background type stuff for anyone new. I know he usually tries to be good about setting up my posts with links to older ones that are relevant for background, but y’know, he’s just a goblin, so I’m sure he misses some stuff here and there. Also along those lines, I figured this might be a good time to step back and run through what’s been going on for our many new readers, seeing as this ogre business has been unfolding for a while:

A few weeks back, Grimtotem raiders in Dustwallow Marsh and Feralas started attacking ogres. I could care less about the Gordunni ogres, mind you, but it was a much bigger deal that they were also hitting the Stonemaul ogres too, who have been allied with the Horde for a while.

I sent Dontrag and Utvoch to Brackenwall Village to help Krog with his investigation. Using some…um…pro bait-and-trapping, the bunch of them were able to capture a Grimtotem raider, and interrogated him with help from me and the ogre seer Draz’Zilb. Wait, what am I talking about, “with help from”? They hardly did a damn thing during the interrogation. It was pretty much all me and Draz’Zilb.

Anyway, Draz’Zilb used some FUCKING SCARY-ASS voodoo mojo shit on the Grimtotem, and we got the story. The Grimtotem discovered that the Twilight’s Hammer want to use an ogre relic to resurrect Cho’gall. Apparently, while he was holding a gathering of ogres in Feralas a few months back, Cho’gall imbued a phylactery with his spirit (or part of it, or whatever…don’t ask me how this raise-the-dead stuff works…personally I’m getting sick of all the “Bastion of Twilight was just a setback” bullshit already). Now the Twilights are trying to find the phylactery, and the Grimtotem are trying to beat them to it. According to the prisoner, they believe if they find it first, they can cut some kind of deal with the Twilights to regain their lost holdings.

The Twilight’s Hammer believe one of the ogre clans in Feralas or Dustwallow have the phylactery, so the Grimtotem have been raiding the Gordunni and Stonemaul ogres to try to track it down. High-ranking members of the tribe have been sent to both areas to coordinate, but if you ask me this whole plan has Magatha written all over it.

We know the Stonemaul ogres don’t have the phylactery, but we’re letting the Grimtotem keep thinking they might so they keep their attention divided. Meanwhile, I recalled Garona Halforcen from Twilight Highlands, and she and I headed out to Feralas to investigate. I got some information from a Twilight’s Hammer cultist in the southern ogre camps, and Garona confirmed the story from a Twilight run-in of her own up at Dire Maul: the main Twilight contact in the area is an ogre named Skarr, who’s taken up hiding somewhere in the Lower Wilds.

Garona and I met up at the Steam Pools to compare notes and plan our next step. We also met this blood elf named Johnny Awesome while we were there, which was good for comic relief, if by “comic relief” you mean “makes you want to stick a sharp stick through your eye, into your brain, and swirl it around.” Now we’re about to split up to go after Skarr. With any luck we can find him and get more pieces to fall into place.

So…that’s where we stand now. Next time you hear from me, odds are I’ll be out in the Feralas wilds somewhere trying to track down Skarr. In the meantime, a little nugget to hold everyone over:

 

There once was a blood elf named Johnny,
Who thought himself ever so bonny.
To get him off my hands
I sent him to Ghostlands
Where he could annoy the Amani.

 

EPIC VERSE!

Updates soon. Stay tuned.

 

 

[Header image provided by Rioriel from Postcards From Azeroth, reproduced here with permission and many thanks. Click here to see the souped-up Postcard version!]

 

Gordunni leads

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I’ll give these Stonemaul ogres credit, they’re plenty loyal since the Horde’s been helping them. Not too much going on upstairs, but hey. Thank goodness we have orcs like Orhan Ogreblade here at Stonemaul Hold, though, or spirits know what kind of a mess these ogres would make of the place. At least the ogres out at Brackenwall have that brainstorm Draz’Zilb to help stay on top of things. Even if he IS fucking evil. Again, like I’ve said before, at least he gets shit done.

I stopped briefly at Stonemaul Hold and checked in with Orhan and the others. The Grimtotem have still been at it, with most of their activity seeming to be around Dire Maul now. The ogre camps to the south still needed checking on from our end, though, so I flew down there and got to looking around the ruins of Isildien. The ruins are still…well…ruiny, because of course when ogres move into a place, it never occurs to them to fix it up at all. Then again, I guess it’s hard to focus in on home improvement when you’ve got tauren raiding parties running in and smacking you around.

It was pretty obvious that the Grimtotem had attacked the ogres there, even if they’ve started focusing more on the ogres up north. There were a few scattered bodies of Grimtotem raiders around the ruins. Gotta admit, the sight gave me a happy. A few ogre corpses, too, but not all that many. I’m not sure if that’s because the Grimtotem took heavier casualties from the attacks, or because the ogres just make a point of tending to their dead. What do ogres even do with their dead, anyway? I don’t really see them as the memorial service type. Not really up on ogre customs in general, though, much less Gordunni ones.

I kept trying to talk to the ogres to see if I could get some information out of them, but as it turns out, this particular bunch of them is pretty pissy, so instead of talking they mostly wanted to swing clubs at me. Which meant they DID end up doing some talking, only what they were saying was mostly “Ouch” and “I wonder if there really IS an Ogri’la.” So, fun, but not very productive.

While I was flying over the area I did spot this cave in the side of the mountains, and it looked like there were ogre corpses around the outside – a lot more than I’d seen anywhere else around the ruins – so I went in to check. The cave didn’t run very deep, and I could see some light coming from the inside, and some humanoid looking shadows as I made my way toward the back. I tried being stealthy and sneaking in to check it out, but I think I might have blown the sneaky thing when I ran around the corner and yelled “WHO THE FUCK ARE YOU PEOPLE” and charged the first dude I saw. Oh well. Gotta be me. Anyway, turns out it was a pack of three humans, a troll, and a dwarf, all chilling around a campfire, and based on what’s been going on lately and the dark purple and red robes they all had on, you can probably guess out who they were working for. So the charging turned out to be a good call anyway. I killed two of the humans right off (gotta tell you, it never gets old), but the dwarf dropped a smoke bomb and the other three high-tailed it out of the cave. I managed to jump back onto them and hamstring the last human, but I wasn’t able to get to the dwarf or troll before they took off into the hills.

The human, though… He was useful while he lasted. Unlike the Grimtotem raider in Dustwallow, this one didn’t need a whole lot of persuading to talk. Then again, humans do tend to be less resistant to a good beating. If anything, I had to be careful not to kill him (right away).

As it turns out, his little band had been dispatched by the Twilight’s Hammer – no shock there – to look into the Gordunni settlement in Isildien, then make contact with their point man in the area, an ogre named Skarr who had been one of Cho’gall’s people when he was lining up his original ogre gathering in the Maul. Whatever they found, they were supposed to check in with him at an abandoned gnoll camp in the eastern part of the woods, tucked away in the hills. Anything they could find out about the phylactery, they were supposed to report to Skarr, so I’m figuring he’s the one we need to pin down if we want to head off this whole Twilight plan. Beyond that, the human didn’t seem to know a whole lot more – for all the dead ogres around their hiding place, they didn’t seem to find any actual information – and I don’t think he was just holding out on me, since I’m pretty sure that would have called for sterner stuff than these humans are made of. So, you know, dead human. I’ve got work to do, and a nonessential captive is only going to slow me down.

Next move is to try to track down Skarr in the eastern hills, but first I’m going to check in with Garona to see what she’s found. As it happens, there’s a small settlement – if you want to call it that – by the Steam Pools just south of here, only a teensy side trip on the way to the Lower Wilds, so we’re going to meet up there to compare notes. I’ll write more once we’ve had a chance to get settled.

 

 

[Header image provided by Rioriel from Postcards From Azeroth, reproduced here with permission and many thanks. Click here to see the souped-up Postcard version!]

 

So here’s the plan

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Or the beginning of it, anyway. We know that the Grimtotem are hunting down ogres in Dustwallow Marsh and Feralas to try to find the phylactery of Cho’gall. Obviously, we have to make sure they don’t get it.

Since we pretty much know that the Stonemaul ogres don’t have it (see, it helps when half the equation is on your payroll!), we’re going to focus on Feralas. Hopefully the fact that we can eliminate half the possible locations of the phylactery will help us get a jump on the Grimtotem and the Twilight’s Hammer in finding it. Anyway, Garona is heading up to Dire Maul as we speak to scour the place and see if she can find any leads. Meanwhile, I’m going to be flying down to the southern Gordunni ogre camps to see what I can find there.

While all this is going on, I’m keeping Krog and Dontrag and Utvoch working in Dustwallow on a decoy project. Right now, as far as we know, the Grimtotem still think that the Stonemaul ogres might have the phylactery, and the longer we keep them wasting time and energy barking up that tree, the better for all of us. So I’m having the gang at Brackenwall putting up the appearance that our ogres really might have the thingamajig. Apparently Draz’Zilb has some kind of hocus-pocus he can do to help along those lines. I didn’t ask him for details, because honestly, dude is a scary motherfucker, so yeah.

For the time being we’re going to try to keep this job limited to the inner circle who are already in the know, so we can keep a limit on how quickly word of all this gets around. Last thing we need is for the Grimtotem or Twilight’s Hammer to be tipped off to what we’re doing.

Come to think of it, though, if I really wanted to keep a lid on all this, I probably shouldn’t have been blogging about it at length all this time. Including this installment right here. Oops. Oh well. Hey there, water, the bridge says hi and bye from above.

Mortimer’s ready to go. More updates soon.

 

Maybe this will start getting us some answers

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New update from Dustwallow. I just got word from Brackenwall that our forces have captured a Grimtotem raider involved in the ogre attacks. As it turns out, Krog, Dontrag, and Utvoch were able to lay a trap to lure some Grimtotem out, with the help one of the Stonemaul ogres, name of Ogron. I guess Ogron used to stand watch on the activities of Paval Reethe and other Theramore humans, but ever since Reethe’s death he hasn’t had a whole lot to do, but he just kept hanging out in the swamp out of habit pretty much…so it was easy enough to use him to lure some Grimtotem out for an attack, because hey, lone, unattended ogre.

Except, of course, he wasn’t unattended. Krog, Dontrag, and Utvoch were all standing under cover, and apparently D&U had some elaborate plan for how to spring the trap once some Grimtotem showed up, involving smoke bombs and goblin gadgets and tar traps and some shit like that. Only when the Grimtotem attacked, D&U got too busy bickering over the details of the trap, and totally got themselves distracted from what was going on, and meanwhile Ogron was getting beaten like a rented mule (really not sure if that’s more sad or more funny), so Krog just came out and ambushed them. He managed to kill three Grimtotem by himself, and get the last one running – all of this while Dontrag and Utvoch are still arguing like an old married couple, mind you – and finally Krog ended up chasing him until the raider tripped on branch and went flying smack into one of D&U’s tar traps. Which they couldn’t have been more pleased about, once they noticed.

So I guess it all worked out in the end. He would have gotten away if it wasn’t for those meddling orcs, or some such.

So, they’ve brought the raider back to Brackenwall village for questioning. We might have Draz’Zilb do some kind of magic mojo to help Krog and company get him talking. With any luck we’ll start getting some answers about what’s going on with the Grimtotem.

 

Open season on ogres?

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Some disturbing reports coming back to me from a couple different fronts today. Short version: the Grimtotem seem to have gone batshit crazy.

Actually, let me correct that. I mean, let’s face it, the Grimtotem were already pretty batshit. But apparently now they’re managing to go batshittier.

Word’s come in from Feralas that the handful of Grimtotem in the area have started launching attacks on the Gordunni ogres. There doesn’t seem to be much of a pattern so far, just one strike after another in the ruins of Isildien, the Gordunni outpost near Camp Mojache, sometimes even venturing all the way into Dire Maul. Here and there some of the ogres working with us out of Stonemaul Hold have gotten caught up in the attacks, but according to Orhan Ogreblade it doesn’t seem like they were targets specifically, just caught in the crossfire since, you know, when you’re in a mood to kill ogres, you’re not always too picky about which ones.

Side note – can’t really blame them there. I know back in Nagrand I used to get into ogre-killing moods all the time, and when that happened I didn’t care which ones I was hacking to pieces. “Big, tall, really REALLY fat guy” really does start to bleed together after the first few seconds, right? Oh shit, are some of our ogres going to read that and get all pissy with me now? Do I need to find the damn delete key again? Wait, no, what am I talking about? They’re ogres.  They can’t read. Moving on.

So anyway, the thing with the Grimtotem in Feralas is strange, but if that’s all that was going on I wouldn’t really care a whole lot. It’s not like the Gordunni have been anything but a pain in the ass to the Horde in Feralas, so if one group of my enemies want to spend their time killing off another group of my enemies, hey, cool, have at it, boys. But I also just received a report from Krog in Brackenwall Village indicating that the Grimtotem that had settled in Dustwallow Marsh have stepped up their raids on the Stonemaul ogres as well. Granted the Grimtotem have been a pain in the ass in Dustwallow for a while, but ever since they razed Shady Rest Inn it’s seemed like they’ve mostly been focused on the humans out of Theramore. Not sure why they’d be taking an interest in the Stonemaul ogres now, but it’s starting to look like the clan all of a sudden has it in for ogres all over the place.

I’m dispatching Dontrag and Utvoch down to Dustwallow to help Krog with the ongoing investigation. (I figure he could use some extra brainpower down there, what with him being mostly surrounded my ogres. Intermittently dead ogres at that, these days.) Meanwhile I might need to step up my own plans for an inspection trip to Feralas and try to see what’s going on down there. Not sure what the Grimtotem are up to, but I kind of have a vested interest in getting in the way of anything that’s going to make their lives smoother…